CFrame.new(0.0225859769, 1.49797451, 0.0388732702, 0.883248448, 0.0451714694, 0.466724664, -0.00345645775, 0.995949268, -0.089850761, -0.468892813, 0.0777472705, 0.879826784) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0). If you are happy with this, please share it to your friends. Disbelief Au By FlamesAtGamesSong: https://soundcloud.com/supersebastian-cartoonhero/disbeleif-phase-5-fan-song-megastand CFrame.new(-0.5, -1.18119395, -0.181302905, 1, 0, 0, 0, 0.906307697, 0.422618449, 0, -0.422618449, 0.906307697) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0). Description pending moderation. CFrame.new(-1.49999797, -1.36718154e-006, -4.20212746e-006, 0.907673359, 0.258819044, -0.330366075, -0.243210346, 0.965925813, 0.0885213241, 0.342020154, 0, 0.939692616) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0). CFrame.new(-0, 0, 0, 0.960631907, 0.00137611502, 0.277821034, -0.159289986, 0.822030306, 0.546711087, -0.227624968, -0.569442153, 0.789887726) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0). You can easily copy the code or add it to your favorite list. papyrus. 1. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0). [FULL] Disbelief Papyrus Backbone Roblox ID; Disbelief papyrus phase 3 Remixes; Lyrics By me Undertale Amino "But The Earth Grew A Spine + Backbone. View more. CFrame.new(0.0749855712, -0.0629398525, 0.0235529467, 0.819152057, -0.0499904789, -0.571393847, 0.0499904789, 0.998626292, -0.0157019496, 0.571393847, -0.0157019496, 0.820525885) * CFrame.new(0, .05*math.cos(sine/16), 0) * CFrame.Angles(0, 0, 0). CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), 0, 0). CFrame.new(1.46780205, 0.710095406, 0.234785587, -0.355826288, -0.865559995, 0.352411389, -0.172264263, -0.30988273, -0.935039043, 0.918538094, -0.393419534, -0.038840577) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0). Here are Roblox music code for Disbelief Papyrus Hard mode - Hatred Roblox ID. table.insert(MovesTable,{["Key"] = "c" ,["Name"]="", ["CanCancel"] = false , if CanCancel==true and cooldown3 >= co3 then, PlayAnimationFromTable(AnimTab["C"](1),.3,false), p=Par(EffectModel,"Effect","White",vt(1,1,1),"SmoothPlastic"), p.CFrame=RootPart.CFrame*CFrame.new(0,17,0), local bill=Instance.new("BillboardGui",p), local billimg=Instance.new("ImageLabel",bill), billimg.Image="rbxgameasset://Images/oyes", billimg.ImageColor3=BrickColor.new("Lapis").Color, local orb1=Instance.new("Part",EffectModel), orb2.BrickColor=BrickColor.new("New Yeller"), local OrbMesh = Instance.new("SpecialMesh",orb2), local orbW = weld(orb1, orb1, RootPart,CFrame.new()), local orbW2 = weld(orb2, orb2, orb1, cf(0, 0, 0)), table.insert(Orbs, {orb1, "Orb", orb2, orbW, orbW2, 400, 0, CFrame.new(0, math.random(9999,9999), 0), 0, CFrame.Angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 0, math.random(2, 5) / 100, math.random(10, 15) / 100, math.random(9999, 9999) / 100, 0}), Lightning2(from.Position,Torso.Position+Vector3.new(math.random(-ecksdee,ecksdee),0,math.random(-ecksdee,ecksdee)),6,2,"White",.5,.5,5), MagnitudeDamage(RootPart,9999,9999,Vector3.new(0,1,0)+DIR*5,0.5,"H2",0,false,false), local p=Par(EffectModel,"Effect","White",vt(1,1,1),"SmoothPlastic"), p.CFrame=CFrame.new(Character.Torso.Position-Vector3.new(0,1.5,0))*CFrame.Angles(0,math.random(-50,50),0), m.MeshId="http://www.roblox.com/asset/?id=20329976", coroutine.resume(coroutine.create(function(p,s), m.Scale=m.Scale + Vector3.new(3.5,-.1,3.5), p.CFrame = p.CFrame * CFrame.Angles(0,math.rad(10 + i),0) - Vector3.new(0,.05,0), m.MeshId="http://www.roblox.com/asset/?id=737406442", p.CFrame = p.CFrame * CFrame.Angles(0,math.rad(10 + i),0). You may like. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end; ["renderstepped"] = function() return RealService["Stepped"] end, if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end, if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end, return function (self,...) return RealGame[Index](RealGame,...) end, if game:GetService(Index) then return game:GetService(Index) end, });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Papyrus doesn't believe in you anymore..."), torso.BrickColor = BrickColor.new("Institutional white"), hed.BrickColor = BrickColor.new("Institutional white"), char["Right Arm"].BrickColor = BrickColor.new("Institutional white"), char["Left Arm"].BrickColor = BrickColor.new("Institutional white"), char["Left Leg"].BrickColor = BrickColor.new("Institutional white"), char["Right Leg"].BrickColor = BrickColor.new("Institutional white"), char.Shirt.ShirtTemplate = "rbxassetid://527139198", char.Pants.PantsTemplate = "rbxassetid://1002356841", hed.face.Texture = "http://www.roblox.com/asset/?id=888434012", p1.BottomSurface = Enum.SurfaceType.Smooth, SMesh.MeshId = "http://www.roblox.com/asset/?id=0", SMesh.TextureId = "http://www.roblox.com/asset/?id=0", w1.C0 = CFrame.new(0,0.76,0.2)*CFrame.Angles(0.3,0,0), local txt = Instance.new("BillboardGui", Character), local text = Instance.new("TextLabel", txt), text.TextStrokeColor3 = Color3.new(255,85,0), ----------------------------------------------------, o1.Transparency = NumberSequence.new(0,1), o1.Color = ColorSequence.new(Color3.new(0, 0.333333, 1),Color3.new(0, 0.333333, 1)), sv.BrickColor = BrickColor.new("Deep orange"), sv.Size = Vector3.new(0.248, 8.654, 1.153), repeat wait() until #script:children() >= 0, --[[Credits to SazErenos for his Artificical Heartbeat]]--, ArtificialHB = Instance.new("BindableEvent", script), game:GetService("RunService").Heartbeat:connect(function(s, p), ------------------[[Variables and Main Stuff]]--------------------, local RootPart = Character.HumanoidRootPart, local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude, EffectModel = Instance.new("Model", Character), NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0), local skillcolorscheme = BrickColor.new("Deep orange").Color, local scrn = Instance.new("ScreenGui", Player.PlayerGui), makeframe = function(par, trans, pos, size, color), local label = Instance.new("TextLabel", par), label.TextColor3 = Color3.new(255, 255, 255), framesk1 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.85, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme), framesk2 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.74, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme), framesk3 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.63, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme), framesk4 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.52, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme), bar1 = makeframe(framesk1, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme), bar2 = makeframe(framesk2, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme), bar3 = makeframe(framesk3, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme), bar4 = makeframe(framesk4, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme), text1 = Instance.new("TextLabel", framesk1), text1.TextColor3 = Color3.new(255, 255, 255), text2 = Instance.new("TextLabel", framesk2), text2.TextColor3 = Color3.new(255, 255, 255), text3 = Instance.new("TextLabel", framesk3), text3.TextColor3 = Color3.new(255, 255, 255), text4 = Instance.new("TextLabel", framesk4), text4.TextColor3 = Color3.new(255, 255, 255), ------------[[Particle Emitters]]---------------------, local pe=Instance.new("ParticleEmitter",script), pe.Size=NumberSequence.new({NumberSequenceKeypoint.new(0, 1.65), NumberSequenceKeypoint.new(1, 0)}), pe.Transparency=NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(1, 1)}), local col1= BrickColor.new("Deep orange").Color, ------------------[[Main Functions]]--------------------, coroutine.resume(coroutine.create(function(), FV = Instance.new("BoolValue", Character), Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef)), Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10), Humanoid.CameraOffset = Vector3.new(0,0,0), local sou = Instance.new("Sound", par or workspace), if par==char then sou.Parent=char.Torso end, sou.SoundId = "http://www.roblox.com/asset/?id=" .. id, coroutine.resume(coroutine.create(function(Sound), while sou.Parent.Parent ~= nil and sou.TimePosition >= sou.TimeLength do, game:GetService("Debris"):AddItem(sou, sou.TimeLength + 0.5), part = function(formfactor, parent, reflectance, transparency, brickcolor, name, size), mesh = function(Mesh, part, meshtype, meshid, offset, scale), mesh.MeshId = "http://www.roblox.com/asset/?id=" .. meshid, local P1C, P2C=a.CFrame:inverse()*OR,b.CFrame:inverse()*OR, local weld = Instance.new("ManualWeld", a), vp2.MaxForce=Vector3.new(math.huge,math.huge,math.huge), vp3.MaxTorque=Vector3.new(math.huge,math.huge,math.huge), weld = function(parent, part0, part1, c0), Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10, Par2=function(size,cframe,color,meshtype,meshscale) --returns a basic part for further manipulation, BillboardGui = function(image, position, size), local bill = Instance.new("BillboardGui", billpar), bill.SizeOffset = Vector2.new(size, size), local d = Instance.new("ImageLabel", bill), gui = function(GuiType, parent, text, backtrans, backcol, pos, size), CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size), local RbxUtility = LoadLibrary("RbxUtility"), local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material}), function BreakEffect(brickcolor,cframe,x1,y1,z1) --Credits to Ace, local prt=part(3,EffectModel,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)), prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)), game:GetService("Debris"):AddItem(prt,10), local msh=mesh("SpecialMesh",prt,"Sphere","nil",vt(0,0,0),vt(x1,y1,z1)), table.insert(Effects,{prt,"Shatter",num,prt.CFrame,math.random()-math.random(),0,math.random(50,100)/100}), local function CFrameFromTopBack(at, top, back), local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components(), return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5, return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip, return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip, local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip, function QuaternionToCFrame(px, py, pz, x, y, z, w), return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)), local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4], startInterp = math.sin((1-t)*theta)*invSinTheta, finishInterp = math.sin(t*theta)*invSinTheta, startInterp = math.sin((t-1)*theta)*invSinTheta, return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp, local newMotor = function(part0, part1, c0, c1), if edg1 <= (b-a).magnitude and edg1 >= 0 then, elseif edg2 <= (c-b).magnitude and edg2 >= 0 then, elseif edg3 <= (a-c).magnitude and edg3 >= 0 then, local width = (a + (b-a).unit*len1 - c).magnitude, local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit), local w1 = Instance.new('WedgePart', EffectModel), coroutine.resume(coroutine.create(function(p), local sp = Instance.new("SpecialMesh",w1), sp.Scale = Vector3.new(0,1,1) * sz/w1.Size, w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2), local w2 = Instance.new('WedgePart', EffectModel), local sp = Instance.new("SpecialMesh",w2), sp.Scale = Vector3.new(0,1,1) * sz/w2.Size, w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2), osamachain = function(P0,P1,Color1,Color2,thickness1,thickness2,T), local model = Instance.new("Model",EffecMo), if par:FindFirstChild("TimeLeft")~=nil then, cb.CFrame = CFrame.new((Part0 + Part1)/2, Part0) * CFrame.Angles(math.pi/2, 0, 0), local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/T).p, local mesh = Instance.new("CylinderMesh",p), p.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/T/2), curpos = p.CFrame*CFrame.new(0,0,magz/T/2).p, p.CFrame=p.CFrame*CFrame.Angles(math.rad(90),0,0), game:GetService("RunService").RenderStepped:wait(), mesh.Scale = Vector3.new(thickness2,magz/T,thickness2), local dangnigga=CFrame.new(str.Value.Position)*CFrame.new(0,0,wtf/oldT/2).p, local trolpos = CFrame.new(dangnigga,Part1)*CFrame.new(0,0,wtf/oldT).p, p.CFrame = CFrame.new(str.Value.Position,Part1)*CFrame.new(0,0,-(wtf/oldT))*CFrame.Angles(math.rad(90),0,0), p.CFrame = CFrame.new(dangnigga,trolpos)*CFrame.new(0,0,wtf/oldT/2)*CFrame.Angles(math.rad(90),0,0), cbM.Scale = Vector3.new(thickness1, (Part0 - Part1).magnitude, thickness1), local val = math.sin(math.pi/2 * 2 * (((v[1] + (100 * j/#v[3])*dir) % 100)/100)), repeat wait() until par:FindFirstChild("TimeLeft")==nil, v.Mesh.Scale=v.Mesh.Scale-Vector3.new(.05,0,.05). CFrame.new(-7.62548461e-006, 1.49999809, -3.71038914e-006, 0.999998212, 0, 2.98023224e-008, 5.58793545e-009, 0.99619478, 0.0871554092, 0, -0.0871555507, 0.996193051) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0). Here are Roblox music code for [FULL] Disbelief Papyrus Backbone Roblox ID. CFrame.new(-0, -0, 0, 0.939692557, 0, 0.342020363, 0, 1, 0, -0.342020363, 0, 0.939692557) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0). Topics Song. Favorites: 3 - I like it too! CFrame.new(-1.57927585, 0.317291111, 0.397556216, 0.809802711, 0.208654553, 0.548345804, -0.517000973, 0.695623755, 0.498816311, -0.277362049, -0.687437952, 0.671192646) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0). CFrame.new(0.677001357, -1.99999976, 0, 0.98480773, -0.173648179, 0, 0.173648179, 0.98480773, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0). 664. [Undertale Remix] SharaX - Tokyovania (FULL) Roblox ID. 35 min ago, Java | Rating: 14. CFrame.new(-0.663553596, 0.492314607, -0.850663126, 0.0153705887, -0.692666411, -0.721096218, -0.999231517, 0.015370396, -0.0360638089, 0.0360642895, 0.721096158, -0.691897392) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0). Code: 1072410152 - Copy it! Phase 1,2,3,4 disbelief! CFrame.new(-7.62548461e-006, 1.49999809, -3.71038914e-006, 0.999998212, 0, 2.98023224e-008, 5.58793545e-009, 0.99619478, 0.0871554092, 0, -0.0871555507, 0.996193051) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0). CFrame.new(0.679453552, -2.00000072, -0.0836714357, 0.984807849, -0.173648208, 1.78813934e-007, 0.173648164, 0.984807789, 1.49011612e-008, 2.08616257e-007, -2.23517418e-008, 0.999999762) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0). Song for Phase 2:Phase 2 by Jimmy the Bassist. For a combi between We Finna Box and Disbelief. CFrame.new(0.679453552, -2.00000072, -0.0836714357, 0.984807849, -0.173648208, 1.78813934e-007, 0.173648164, 0.984807789, 1.49011612e-008, 2.08616257e-007, -2.23517418e-008, 0.999999762) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0). CFrame.new(9.34411162e-008, 1.47852278, -0.144922316, 0.99999392, 7.4505806e-008, -5.21540642e-008, 5.78365871e-008, 0.957062781, 0.289872348, -7.4505806e-008, -0.289865702, 0.957063496) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0). CFrame.new(-0.5, -1.90224135, 0.424649239, 1, 0, 0, 0, 0.906307638, 0.422618598, 0, -0.422618598, 0.906307638) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0). Favorites: 126 - I like it too! CFrame.new(-0.398404002, -1.99966228, 0.0658915937, 0.803506851, -0.000106021762, 0.595295787, -1.34408474e-005, 1, 0.000196315348, -0.595295668, -0.000165745616, 0.803506553) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0). CFrame.new(-5.63820706e-008, 1.49240422, 0.0868239999, 1, -4.84287739e-008, -8.94069672e-008, -4.47034836e-008, 0.98480767, -0.173648149, -2.98023224e-008, 0.173648193, 0.984807789) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0). CFrame.new(-0.0181836374, 1.50775862, -0.0594066978, 0.999913454, -0.0105673671, -0.00784052908, 0.0118241087, 0.983038306, 0.183019012, 0.00577357411, -0.183095813, 0.983078241) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0). ")end;print("FE Compatibility: by StarzoZero");InternalData = {}, local Event = Instance.new("RemoteEvent");Event.Name = "UserInput", local Bind = Instance.new("BindableEvent"), return function() Fake.Connections[Bind] = false;self.Connected = false end. 2019-10-05T20:27:43Z 426. CFrame.new(-1.55943918, 0.108779103, 0.407002598, 0.0947543383, 0.640856326, 0.761791289, -0.612354636, 0.640856147, -0.462954849, -0.784887373, -0.422618419, 0.4531537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0). CFrame.new(-0.612000167, -1.99999762, -4.47034836e-008, 0.936116815, 0.0871557519, 0.340718925, -0.0818995982, 0.996194839, -0.0298090391, -0.342020333, 1.3038516e-008, 0.939692676)* CFrame.new(0,-.05*math.cos(sine/16), 0) * CFrame.Angles(0, 0, 0), AnimTab["Walk"]=function(frameN,sine,num). Add Description. CFrame.new(0, 1.5, 0, 1.19248824e-008, 0, -1, 0, 1, 0, 1, 0, 1.19248824e-008) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0). And about Undyne told Papyrus were very determined. CFrame.new(-0.524112225, -1.89465261, -0.507151604, 0.994412482, 0.0338317044, -0.100033343, -0.0809665471, 0.852411568, -0.516580105, 0.0677920207, 0.521791637, 0.850385308) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0). 41 min ago, C# | Pastebin.com is the number one paste tool since 2002. If you are happy with this, please share it to your friends. CFrame.new(1.87859392, 0.514964342, 0.34640047, -0.0871552005, -0.936116815, -0.340718567, 0.996194661, -0.0818997845, -0.029810369, -1.13248825e-006, -0.342018634, 0.939689815) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0). Pastebin.com is the number one paste tool since 2002. 1,249,348 views . He gave up on his disbelief ways for a while. Description pending moderation. CFrame.new(-0.0613368936, 0.00152878393, 0.0285331458, 0.76637429, 0.0408957675, 0.641089976, -0.0435777232, 0.99898237, -0.0116322488, -0.640913188, -0.0190227255, 0.767376542) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0). Jan 28, 2021 Undertale Disbelief - "But The Earth Grew A Spine + Backbone" [Phase 3] NITRO Remix. CFrame.new(-1.74943757, 0.22577554, 0.248999774, -0.467496186, 0.588313401, 0.659799039, -0.437883109, 0.494264781, -0.750973344, -0.767922878, -0.639991939, 0.0265456047) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0). • Apr 11, 2020. CFrame.new(1.52677226, 0.170301318, 0.120866239, 0.615058243, -0.725984514, -0.307655036, 0.75595212, 0.653862953, -0.0316542089, 0.224143073, -0.213102654, 0.950971305) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0). CFrame.new(-0.49999544, -2, -1.74716115e-006, 0.99619472, 0, 0.0871555209, 0, 1, 0, -0.0871555209, 0, 0.99619472) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0). Disbelief papyrus (phase 3) Slime0298. CFrame.new(4.61004674e-007, 1.49999475, -2.23517418e-007, 0.996191978, 0.00759613141, 0.0868240595, -9.31322575e-010, 0.99619472, -0.0871556401, -0.0871557146, 0.0868239626, 0.992401242) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0). 2021-01-20T14:58:44Z Comment by Austin Rabig. Most Voted. Add Description. CFrame.new(2.84053385e-007, -0.699999809, -2.38418579e-007, 0.965778768, -0.258819073, -0.0168577731, 0.232835919, 0.836516201, 0.496012032, -0.114275634, -0.482962906, 0.868152142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0). CFrame.new(0.499701917, -1.92411804, 0.38171339, 0.999994397, 0.000301316381, -0.000750280917, 5.81403583e-006, 0.924113035, 0.382118583, 0.000808849931, -0.382119298, 0.924106598) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0). Trust us, these coupons are good. (4 - Bone Wall Launch) (CD 20s): Papyrus creates and lanches walls made from bones. CFrame.new(0.398624241, -1.9999733, -0.0658840984, 0.804467261, -0.000422894955, 0.593996882, -5.37931919e-005, 0.999999702, 0.000784777105, -0.593996882, -0.000663250685, 0.804466903) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0). Here are Roblox music code for Ink Sans Megalovania Roblox ID. CFrame.new(-0.0181836374, 1.50775862, -0.0594066978, 0.999913454, -0.0105673671, -0.00784052908, 0.0118241087, 0.983038306, 0.183019012, 0.00577357411, -0.183095813, 0.983078241) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0). torso.BrickColor = BrickColor.new("Institutional white"), hed.BrickColor = BrickColor.new("Institutional white"), char["Right Arm"].BrickColor = BrickColor.new("Institutional white"), char["Left Arm"].BrickColor = BrickColor.new("Institutional white"), char["Left Leg"].BrickColor = BrickColor.new("Institutional white"), char["Right Leg"].BrickColor = BrickColor.new("Institutional white"), char.Shirt.ShirtTemplate = "rbxassetid://527139198", char.Pants.PantsTemplate = "rbxassetid://1002356841", hed.face.Texture = "http://www.roblox.com/asset/?id=888434012", p1.BottomSurface = Enum.SurfaceType.Smooth, SMesh.MeshId = "http://www.roblox.com/asset/?id=0", SMesh.TextureId = "http://www.roblox.com/asset/?id=0", w1.C0 = CFrame.new(0,0.76,0.2)*CFrame.Angles(0.3,0,0), local txt = Instance.new("BillboardGui", Character), local text = Instance.new("TextLabel", txt), text.TextStrokeColor3 = Color3.new(255,85,0), ----------------------------------------------------, z.SoundId = "rbxassetid://321451733"--321451733, o1.Transparency = NumberSequence.new(0,1), o1.Color = ColorSequence.new(Color3.new(0, 0.333333, 1),Color3.new(0, 0.333333, 1)), sv.BrickColor = BrickColor.new("Deep orange"), sv.Size = Vector3.new(0.248, 8.654, 1.153), repeat wait() until #script:children() >= 0, --[[Credits to SazErenos for his Artificical Heartbeat]]--, ArtificialHB = Instance.new("BindableEvent", script), game:GetService("RunService").Heartbeat:connect(function(s, p), ------------------[[Variables and Main Stuff]]--------------------, local RootPart = Character.HumanoidRootPart, local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude, EffectModel = Instance.new("Model", Character), NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0), local skillcolorscheme = BrickColor.new("Deep orange").Color, local scrn = Instance.new("ScreenGui", Player.PlayerGui), makeframe = function(par, trans, pos, size, color), local label = Instance.new("TextLabel", par), label.TextColor3 = Color3.new(255, 255, 255), framesk1 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.85, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme), framesk2 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.74, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme), framesk3 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.63, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme), framesk4 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.52, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme), bar1 = makeframe(framesk1, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme), bar2 = makeframe(framesk2, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme), bar3 = makeframe(framesk3, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme), bar4 = makeframe(framesk4, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme), text1 = Instance.new("TextLabel", framesk1), text1.TextColor3 = Color3.new(255, 255, 255), text2 = Instance.new("TextLabel", framesk2), text2.TextColor3 = Color3.new(255, 255, 255), text3 = Instance.new("TextLabel", framesk3), text3.TextColor3 = Color3.new(255, 255, 255), text4 = Instance.new("TextLabel", framesk4), text4.TextColor3 = Color3.new(255, 255, 255), ------------[[Particle Emitters]]---------------------, local pe=Instance.new("ParticleEmitter",script), pe.Size=NumberSequence.new({NumberSequenceKeypoint.new(0, 1.65), NumberSequenceKeypoint.new(1, 0)}), pe.Transparency=NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(1, 1)}), local col1= BrickColor.new("Deep orange").Color, ------------------[[Main Functions]]--------------------, coroutine.resume(coroutine.create(function(), FV = Instance.new("BoolValue", Character), Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef)), Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10), Humanoid.CameraOffset = Vector3.new(0,0,0), local sou = Instance.new("Sound", par or workspace), if par==char then sou.Parent=char.Torso end, sou.SoundId = "http://www.roblox.com/asset/?id=" .. id, coroutine.resume(coroutine.create(function(Sound), while sou.Parent.Parent ~= nil and sou.TimePosition >= sou.TimeLength do, game:GetService("Debris"):AddItem(sou, sou.TimeLength + 0.5), part = function(formfactor, parent, reflectance, transparency, brickcolor, name, size), mesh = function(Mesh, part, meshtype, meshid, offset, scale), mesh.MeshId = "http://www.roblox.com/asset/?id=" .. meshid, local P1C, P2C=a.CFrame:inverse()*OR,b.CFrame:inverse()*OR, local weld = Instance.new("ManualWeld", a), vp2.MaxForce=Vector3.new(math.huge,math.huge,math.huge), vp3.MaxTorque=Vector3.new(math.huge,math.huge,math.huge), weld = function(parent, part0, part1, c0), Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10, Par2=function(size,cframe,color,meshtype,meshscale) --returns a basic part for further manipulation, BillboardGui = function(image, position, size), local bill = Instance.new("BillboardGui", billpar), bill.SizeOffset = Vector2.new(size, size), local d = Instance.new("ImageLabel", bill), gui = function(GuiType, parent, text, backtrans, backcol, pos, size), CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size), local RbxUtility = LoadLibrary("RbxUtility"), local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material}), function BreakEffect(brickcolor,cframe,x1,y1,z1) --Credits to Ace, local prt=part(3,EffectModel,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)), prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)), game:GetService("Debris"):AddItem(prt,10), local msh=mesh("SpecialMesh",prt,"Sphere","nil",vt(0,0,0),vt(x1,y1,z1)), table.insert(Effects,{prt,"Shatter",num,prt.CFrame,math.random()-math.random(),0,math.random(50,100)/100}), local function CFrameFromTopBack(at, top, back), local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components(), return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5, return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip, return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip, local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip, function QuaternionToCFrame(px, py, pz, x, y, z, w), return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)), local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4], startInterp = math.sin((1-t)*theta)*invSinTheta, finishInterp = math.sin(t*theta)*invSinTheta, startInterp = math.sin((t-1)*theta)*invSinTheta, return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp, local newMotor = function(part0, part1, c0, c1), if edg1 <= (b-a).magnitude and edg1 >= 0 then, elseif edg2 <= (c-b).magnitude and edg2 >= 0 then, elseif edg3 <= (a-c).magnitude and edg3 >= 0 then, local width = (a + (b-a).unit*len1 - c).magnitude, local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit), local w1 = Instance.new('WedgePart', EffectModel), coroutine.resume(coroutine.create(function(p), local sp = Instance.new("SpecialMesh",w1), sp.Scale = Vector3.new(0,1,1) * sz/w1.Size, w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2), local w2 = Instance.new('WedgePart', EffectModel), local sp = Instance.new("SpecialMesh",w2), sp.Scale = Vector3.new(0,1,1) * sz/w2.Size, w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2), osamachain = function(P0,P1,Color1,Color2,thickness1,thickness2,T), local model = Instance.new("Model",EffecMo), if par:FindFirstChild("TimeLeft")~=nil then, cb.CFrame = CFrame.new((Part0 + Part1)/2, Part0) * CFrame.Angles(math.pi/2, 0, 0), local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/T).p, local mesh = Instance.new("CylinderMesh",p), p.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/T/2), curpos = p.CFrame*CFrame.new(0,0,magz/T/2).p, p.CFrame=p.CFrame*CFrame.Angles(math.rad(90),0,0), game:GetService("RunService").RenderStepped:wait(), mesh.Scale = Vector3.new(thickness2,magz/T,thickness2), local dangnigga=CFrame.new(str.Value.Position)*CFrame.new(0,0,wtf/oldT/2).p, local trolpos = CFrame.new(dangnigga,Part1)*CFrame.new(0,0,wtf/oldT).p, p.CFrame = CFrame.new(str.Value.Position,Part1)*CFrame.new(0,0,-(wtf/oldT))*CFrame.Angles(math.rad(90),0,0), p.CFrame = CFrame.new(dangnigga,trolpos)*CFrame.new(0,0,wtf/oldT/2)*CFrame.Angles(math.rad(90),0,0), cbM.Scale = Vector3.new(thickness1, (Part0 - Part1).magnitude, thickness1), local val = math.sin(math.pi/2 * 2 * (((v[1] + (100 * j/#v[3])*dir) % 100)/100)), repeat wait() until par:FindFirstChild("TimeLeft")==nil, v.Mesh.Scale=v.Mesh.Scale-Vector3.new(.05,0,.05).
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